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nostromo:top [2024/07/16 20:15] – [UPDATES] robertnostromo:top [2024/07/16 20:22] (current) – [UPDATES] robert
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 ==== UPDATES ==== ==== UPDATES ====
  
-**NOSTROMO** starts to feel like a game now that the following work:+**NOSTROMO** feels much more like a game now that the following work:
   * The alien stalks the corridors around the storage rooms   * The alien stalks the corridors around the storage rooms
   * The crew can knock down walls to break into store rooms   * The crew can knock down walls to break into store rooms
   * The crew can only carry five items max   * The crew can only carry five items max
   * The crew can drop items in the escape shuttle   * The crew can drop items in the escape shuttle
-  * The tally of items carried and stored in the shuttle are updating+  * The tally of items carried and stored in the shuttle now update
  
 Some of the remaining work to complete include: Some of the remaining work to complete include:
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   * The alien killed you screen   * The alien killed you screen
   * The level completed screen   * The level completed screen
 +  * Score tally
   * Next level goal logic to update number of items needed of each type   * Next level goal logic to update number of items needed of each type
   * Game configuration interface to choose video, audio, controls, expansions   * Game configuration interface to choose video, audio, controls, expansions
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   * The ASCII and AX-2 logo screens (already mocked up)   * The ASCII and AX-2 logo screens (already mocked up)
   * The NOSTROMO intro screen (already mocked up)   * The NOSTROMO intro screen (already mocked up)
 +  * Do I need to add a PMODE 3 screen for Dragon output?
   * Debug the item placement to fix the occasional mis-placement into the wall   * Debug the item placement to fix the occasional mis-placement into the wall
 +  * Correct the wall display blocks for SG4 mode after the CoCoVGA font change
 +  * Take advantage of red/blue artifact colors on RG6 screen)
 +  * Add artifact color switch
 +  * High score display for screen shots
 +  * Help Key mode for later levels
 ==== CODE ==== ==== CODE ====