Differences
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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
nostromo:top [2024/07/16 20:15] – [UPDATES] robert | nostromo:top [2024/07/16 20:22] (current) – [UPDATES] robert | ||
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==== UPDATES ==== | ==== UPDATES ==== | ||
- | **NOSTROMO** | + | **NOSTROMO** |
* The alien stalks the corridors around the storage rooms | * The alien stalks the corridors around the storage rooms | ||
* The crew can knock down walls to break into store rooms | * The crew can knock down walls to break into store rooms | ||
* The crew can only carry five items max | * The crew can only carry five items max | ||
* The crew can drop items in the escape shuttle | * The crew can drop items in the escape shuttle | ||
- | * The tally of items carried and stored in the shuttle | + | * The tally of items carried and stored in the shuttle |
Some of the remaining work to complete include: | Some of the remaining work to complete include: | ||
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* The alien killed you screen | * The alien killed you screen | ||
* The level completed screen | * The level completed screen | ||
+ | * Score tally | ||
* Next level goal logic to update number of items needed of each type | * Next level goal logic to update number of items needed of each type | ||
* Game configuration interface to choose video, audio, controls, expansions | * Game configuration interface to choose video, audio, controls, expansions | ||
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* The ASCII and AX-2 logo screens (already mocked up) | * The ASCII and AX-2 logo screens (already mocked up) | ||
* The NOSTROMO intro screen (already mocked up) | * The NOSTROMO intro screen (already mocked up) | ||
+ | * Do I need to add a PMODE 3 screen for Dragon output? | ||
* Debug the item placement to fix the occasional mis-placement into the wall | * Debug the item placement to fix the occasional mis-placement into the wall | ||
+ | * Correct the wall display blocks for SG4 mode after the CoCoVGA font change | ||
+ | * Take advantage of red/blue artifact colors on RG6 screen) | ||
+ | * Add artifact color switch | ||
+ | * High score display for screen shots | ||
+ | * Help Key mode for later levels | ||
==== CODE ==== | ==== CODE ==== | ||