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sst-6809:m8_motorino_game_board [2025/03/16 21:14] robertsst-6809:m8_motorino_game_board [2025/03/16 21:40] (current) robert
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 ====== M8 Motorino Game Board ====== ====== M8 Motorino Game Board ======
  
-The M8 Game Board combines a [[TMS9918A]] Video Display Processor (VDP), dual Phillips [[SAA1099P]] sound synthesizers, and dual [[joystick]] inputs.+The M8 family grew with the addition of the M8 Game Board (code name Motorino):
  
-[[https://github.com/KenWillmott/M8-Game-Board]]+{{:sst-6809:sst_and_game_board.png?400|SST-6809 V2.1 with M8 Game Board}}
  
-M8 Game Board Wiki:\\ +The SST-6809 V2.1 board is on the left and the M8 Game Board is on the right. 
-[[https://github.com/KenWillmott/M8-Game-Board/wiki]]+ 
 +The M8 Game Board combines a TI [[TMS9918A]] Video Display Processor (VDP) such as used for ColecoVision graphics, a Phillips [[SAA1099P]] six-channel sound synthesizer, a Motorola 6850 or Hitachi 6350 serial ACIA port, and dual [[joystick]] inputs on the 1.0 board, or a single [[joystick]] with fire button on the 2.1 board. 
 + 
 +===== Sprite Demo ===== 
 + 
 +{{:sst-6809:vdp09.png?400|M8 Game Board running VDP09 Demo}} 
 + 
 +Here, the M8 Game Board runs a [[VDP09]] demo with a bouncing sprite over a changing Graphics II mode background. 
 + 
 +===== I/O Memory Map =====
  
 ^ I/O Memory Map  ^ R/W  ^ IC  ^ ^ I/O Memory Map  ^ R/W  ^ IC  ^
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 Bit 0 of each [[HCT541]] is a read of the corresponding synth's [[DTACK]] pin for polling when using slower commands. Bit 0 of each [[HCT541]] is a read of the corresponding synth's [[DTACK]] pin for polling when using slower commands.
 +
 +===== References =====
 +
 +[[https://github.com/KenWillmott/M8-Game-Board]]
 +
 +M8 Game Board Wiki:\\
 +[[https://github.com/KenWillmott/M8-Game-Board/wiki]]
  
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